We're hiring
Help us craft dark, atmospheric, and unforgettable gaming experiences. We're a small, remote-friendly studio with big ambitions.
See Open PositionsWork from anywhere in the world. We operate async-first with optional syncs in your timezone.
Ship features and systems with real autonomy. Your work ships in games played by real audiences.
No crunch culture, no corporate nonsense. A tight-knit team that cares about craft and each other.
Now Hiring
Lead gameplay systems, AI, and engine-level programming for Abyss Protocol. 5+ years with Unreal Engine 5 required. Experience with multiplayer networking a strong plus.
Craft intuitive, immersive game UI and UX flows. Experience with Figma and UMG (Unreal Motion Graphics) preferred. Portfolio of game UI work required.
Create haunting real-time visual effects — fog, embers, ritual energy, impact FX, and otherworldly phenomena — in Unreal Engine 5. Strong Niagara skills required. Experience with shader work (HLSL / Material Editor) and performance budgeting a strong plus.
Design and implement immersive sound effects — ambient drones, Foley, UI stingers, weapons, creatures, and ritual soundscapes. Proficiency with a DAW (Reaper, Pro Tools, or similar) and FMOD or Wwise required. Unreal Engine integration experience preferred. Portfolio or SFX reel required with application.
Bring our characters to life — protagonists, antagonists, and the strange voices that haunt the in-between. Seeking versatile performers with a professional home studio (quiet room, condenser mic, clean WAV delivery). Prior VO credits in games, animation, or audio drama preferred. Please include a demo reel or sample clips with your application.
Don't see a role that fits? Send us your work anyway. We're always interested in exceptional talent regardless of current openings.
Take the first step
Fill out the form below and we'll be in touch within 5–7 business days.